Kayna Sondakh (she/her) is a Creative / Book Designer / Daydreamer with an appetite for all things beautiful.

Materialising dreams and mindscapes through printed matters, communication design, creative direction, and whatever she feels like doing.

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Samsung Live Client Project
2024


Curio


Role    Researcher, UI/UX Designer
Team    Stefani M, S Weita


BA (Hons) in Design Practice











The Project


Brief: AI-powered classrooms are transforming the way students learn and teachers teach. By leveraging artificial intelligence, these classrooms offer personalised, adaptive and engaging educational experiences.

(Disclaimer: No AI was used in any part of the project.)

  Primary School is where learning starts, and interests blossom. With the prevalent emphasis on results, the teaching-learning experience focuses on memorisation and tests rather than the explorative and curiosity-driven learning process. This begs the question: How might AI be tailored to cater towards personalised learning and cultivate interests and passion for young students while abiding by the existing curriculum? 

  Curio is an AI-powered system that was developed based on the Lower Primary curriculum, teacher and students’ feedback, and interviews of parents and students. This system advocates for interest-based learning while still meeting the requirements of the curriculum. It embodies the ideal that learning is a lifelong process, bringing lessons home in a way that does not compromise their free time.









The Research


  "The classroom is not just a room; it is an attitude." The quote by researcher-futurist Mark Pesce states that we have the power to learn anything anywhere, especially with AI technology today that is reshaping classroom dynamics. This helped kickstart our approach to researching students’ needs in the classroom, as well as the current state of AI usage in teaching-learning.







The Outcome


  We designed Curio, an AI system that addresses the aforementioned issues by upholding three objectives:




  Curio manifests in ways that are integrated both at school and after school. In our proposal, the system was visualised by following our persona, Xiao Ming, in one of his school days.



  CurioSchool works by processing students' questions and giving instant feedback, suggesting fitting activities, and ending the short 5-minute session with a suggestion to use CurioHome after school.



  The device will be installed along the school hallways and will be easily accessible by multiple students at a time before and after class. It hosts four main features based on the diverse VARK learning preferences students may have.

  Afterwards, they can access CurioHome on their or their parents' personal devices. This aims to keep the spark of interest burning even after school, as well as to exercise their newfound knowledge.



  Curio will first identify the student through voice recognition while giving them the option of doing it solo or with their family (as this will affect the complexity of the tasks moving forward). The CuriosiTree—a visual representation of the interests available to be explored—will show up, showing that the student can explore endless interests. As the student embarks on their activity, Curio measures their interests through the documentation that they do and their usage habits. With more follow-up questions and trivia recommended by Curio, the student’s interests will be further fueled.